This is a continuation of a previous post. Display a map Follow the code snippet. It contains necessary comments inside the code. Make your app social Using Xamarin capability we can post our message in Twitter/Facebook etc in a consistent manner and of course using shared code. Here is the code snippet with necessary comments … Continue reading Xamarin iOS: Learning by Examples: Part#3
Tag: iOS
Xamarin iOS: Learning by Examples: Part#2
This is a continuation of a previous post. Create iOS Project Right click on the Solution name (DemoAppName) -> Add -> Add New Project... -> iOS -> App -> General -> Single View App -> Next. Name: DemoAppiOS Organization Identifier: com.wordpress.tausiq (Give your own reverse domain name) For now we are going to work on … Continue reading Xamarin iOS: Learning by Examples: Part#2
Xamarin iOS: Learning by Examples: Part#1
Target Audience: I expect you have basic iOS development experiences. A "Hello World" app written by you and installed in an iOS device would be suffice. Also you have minimal working knowledge on C# language. You don't have to be a guru. It also might possible if you know Java or C++. It should be … Continue reading Xamarin iOS: Learning by Examples: Part#1
iOS: GStreamer framework custom build
It might be the case that, the next official release of GStreamer package will be available after a month or two, but you need the package based on the latest code repository. If we are on the same page, let's start to build the GStreamer framework for iOS (as well as for Mac OSX). The … Continue reading iOS: GStreamer framework custom build
Cocos2d-x: Starting Cocos2d-x (Android) Initial setup and troubleshoot on Mac OS X
Following steps will help you to avoid various errors on first time setup of Cocos2d-x in Mac OS-X. I believe the procedure will be same for other Platforms (Win / Linux). Some of the errors on first time Cocos2d-x setup: 1. Error: Please define NDK_ROOT 2. Error: APP_PLATFORM android-14 is larger than android:minSdkVersion 8 in … Continue reading Cocos2d-x: Starting Cocos2d-x (Android) Initial setup and troubleshoot on Mac OS X
iPhone: Create a Gradient View
iPhone: Fixed Screen Orientation
ViewController.m file YourApp-info.plist file